I wish there was a label you could put on me. I am Bryan L James, an artist and a problem solver. I have worked on many different projects and utilized my talents to reach one goal: solve problems. From animating a frog to advertise exciting new features in After Effects and Adobe Premiere, to setting up a shark character for a SyFy original TV movie, to rigging and pipeline development and even animation for "Longshot", EA Madden 18's new story mode, no challenge is too large. My skills span across character rigging, scripting and coding, animation, motion graphics and editing. Put my versatility and work ethic to use while we make amazing products together!
Seven-year veteran, fast-learner in high pressure situations. Versatile skill set, personable and positive attitude with a teamwork ideology. Problem-solver with a passion for creating new tools and efficient workflow.
Delevoped rig system for a heavy sack prop for upcoming SyFy Original Film.
Utilized animation experience to develop a complicated shark rig for use in a SyFy original film, airing this summer. Implemented an auto swim function to the tail to speed up animation production. Executed direction and critique with minimum supervision.
Performed character animation for frog character with direction for "Adobe and the Frog" for display at NAB 2014 showcasing new features between Adobe Software's Premiere Pro and After Effects.
Receives direction for the production of a range of video styles and executes quickly while delivering on time. Designed motion graphics as needed while maintaining the brand of large name clients.
Pre-produces, captures and edits video showcasing various products from household items to HD camera quad copters. Utilizes direction to increase visual appeal of products while using voice-over to convey features and value of items.
Obtained skills in all aspects of a production pipeline to include character animation, effects and compositing, modeling, rigging and pre production. Worked with a group of artists to provide animation cycles for student project video game, "Ultimate Fairy Battle".